Commit Graph

53 Commits

Author SHA1 Message Date
ViktorLjung 7e5cf8efaa Fuckhack 2014-05-20 03:41:10 +02:00
ViktorLjung 609687d6b4 MULTIPLAYER 2014-05-20 01:43:59 +02:00
ViktorLjung ec74d700be fix 2014-05-19 21:57:13 +02:00
ViktorLjung 7f77db97a0 Convert functions working in debug 2014-05-19 19:59:17 +02:00
ViktorLjung 998ee3cfab Brakes working 2014-05-19 00:58:48 +02:00
ViktorLjung 02243becee Recoil while firing, clamp inputs, merge Helicopter 2014-05-18 23:54:01 +02:00
ViktorLjung 85e5d7461c Merge remote-tracking branch 'origin/vehicle-helicopter' into havok
Conflicts:
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj
2014-05-18 21:09:08 +02:00
Jace a36d6c554a Merge branch 'master' into havok
Conflicts:
	assets
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-17 21:23:46 +02:00
ViktorLjung 4d15d3e02c Collision callbacks 2014-05-17 18:06:56 +02:00
Jace 542ad075ea ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
2014-05-17 17:46:17 +02:00
Jace 16d51c64c5 Meh-ish helicopter physics 2014-05-17 03:49:53 +02:00
ViktorLjung ce5b62cf6d Shots fired! ( ゚Д゚) 2014-05-13 03:32:58 +02:00
ViktorLjung b9231e4d46 Shots need more work 2014-05-13 01:50:58 +02:00
ViktorLjung 38482431a1 Tank tower and barrel steering working 2014-05-12 22:33:53 +02:00
ViktorLjung 2aa51c3e90 Tank sterring event-based 2014-05-12 14:04:55 +02:00
ViktorLjung c8a77d5c3d Merge remote-tracking branch 'origin/master' into havok
Conflicts:
	assets
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-12 14:03:02 +02:00
ViktorLjung d7e5630f1b Tank with 8 wheels 2014-05-11 01:52:00 +02:00
ViktorLjung ea69a9345d PhysicsSystem redesigned, more work is needed. 2014-05-07 22:29:03 +02:00
Jace 0e2a373053 Merge remote-tracking branch 'origin/master' into gui
Conflicts:
	src/GameWorld.cpp
	src/Systems/FreeSteeringSystem.cpp
	src/Systems/PhysicsSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-06 18:05:31 +02:00
ViktorLjung dc32316bd7 Fixing suspension and car collision shape 2014-04-29 14:21:14 +02:00
ViktorLjung f471d7732f Vehicle tuning 2014-04-29 03:47:09 +02:00
Jace 57d29d0db7 Started implementation of events for InputSystem and SoundSystem 2014-04-28 19:55:31 +02:00
ViktorLjung ed1df6dc60 Proper rotation of child physics objects 2014-04-28 19:51:13 +02:00
ViktorLjung 00d27f0058 Physics now running on multiple threads 2014-04-28 02:06:08 +02:00
ViktorLjung 5f3b03fa6d Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 08:13:57 +02:00
ViktorLjung 720cf3aa87 Added support for HkpExtendedMeshShape. 2014-04-27 08:08:00 +02:00
Jace f02954a62c Box and Sphere components renamed to BoxShape and SphereShape 2014-04-25 01:05:53 +02:00
ViktorLjung be90953f22 Rigidbody position not updating in debug FIXED 2014-04-24 23:29:28 +02:00
Jace 0567aab8c6 Merge branch 'havok' 2014-04-24 23:12:41 +02:00
Jace 0b7c383e8a Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/PhysicsSystem.h
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-24 23:11:16 +02:00
ViktorLjung 8facd9dc9a Rigidbody physics fixed. 2014-04-24 23:10:59 +02:00
ViktorLjung 6ccb196b3b Jeep physics 2014-04-24 01:20:13 +02:00
ViktorLjung afbe58e4f3 Wheels now turning and spinning properly. 2014-04-24 00:11:49 +02:00
ViktorLjung eb6cc266a3 Vehicle component based, wheel rotation and position not working. 2014-04-22 19:14:35 +02:00
Jace d2f3adb07e Vehicle keyboard steering!
Steering: Direction keys
Handbrake: Right control
2014-04-22 01:46:29 +02:00
ViktorLjung aa64b7074c Vehicle working, ready for entity-component implementation. 2014-04-17 00:47:53 +02:00
Tleety b1edefcf26 La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt. 2014-04-17 00:05:19 +02:00
ViktorLjung 0338a06836 Fixed timestep. 2014-04-16 14:38:26 +02:00
ViktorLjung 069d079594 Car physics not working, yet! 2014-04-16 01:33:05 +02:00
Jace 62abb3f964 Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/RenderSystem.cpp
	src/Systems/RenderSystem.h
	vs11/Returngeance/Returngeance.vcxproj
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-16 00:38:30 +02:00
Jace 062242ab8e Refactored existing systems to register their own components and resource types. 2014-04-13 17:15:46 +02:00
ViktorLjung 84484b3703 Box and Sphere Rigidbodies working 2014-04-13 02:20:50 +02:00
ViktorLjung f6090679b7 Havok includes and libs working, ready for implementation. 2014-04-12 23:53:14 +02:00
ViktorLjung 41db395f61 Still trying to get it working. 2014-04-12 20:53:35 +02:00
ViktorLjung 04fff4a27b Changed toolset to vs11, for future Havok implementation. 2014-04-12 01:59:55 +02:00
Jace 3470a80f40 Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.

Conflicts:

	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
2014-04-12 01:48:15 +02:00
ViktorLjung d7e65ff118 Vehicle kind of working. 2014-04-12 00:36:37 +02:00
Jace f2259f712d Indentation style changed to Horstmann 2014-04-11 21:53:05 +02:00
Jace 4c081d0e1c Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
2014-04-11 20:59:42 +02:00
Jace 28c7ab4b3e WIP Collision meshes 2014-04-07 23:36:06 +02:00