Commit Graph

  • a13e9d32ec Generalized interpolation functions. (orientation spectrum not working properly (quaterions...)) Stiffly 2014-04-29 11:51:57 +02:00
  • f471d7732f Vehicle tuning ViktorLjung 2014-04-29 03:47:09 +02:00
  • 0feb983277 Made Interpolation functions look nicer Stiffly 2014-04-28 19:56:18 +02:00
  • 57d29d0db7 Started implementation of events for InputSystem and SoundSystem Jace 2014-04-28 19:55:31 +02:00
  • ed1df6dc60 Proper rotation of child physics objects ViktorLjung 2014-04-28 19:51:13 +02:00
  • 68761c9291 Angular velocity support Stiffly 2014-04-28 19:12:51 +02:00
  • ea4b7b005e Now use the CloneEntity() function to spawn new particles. Stiffly 2014-04-28 17:56:05 +02:00
  • d917be0135 Default values for ParticleEmitter.h Stiffly 2014-04-28 17:55:51 +02:00
  • 5e1355f3fe Optimizations Jace 2014-04-28 04:00:53 +02:00
  • 0b8a3230c3 Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component Stiffly 2014-04-28 16:18:08 +02:00
  • 6ba50c2d1e Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component Jace 2014-04-28 16:16:03 +02:00
  • 5870a4d7bf Working event system! Jace 2014-04-28 09:28:18 +02:00
  • 22138a36aa MessageRelay renamed to EventRelay Jace 2014-04-28 06:03:45 +02:00
  • 55059c05fe Debugging Optimizations Jace 2014-04-28 04:56:37 +02:00
  • 7e32946173 Optimizations Jace 2014-04-28 04:00:53 +02:00
  • 00d27f0058 Physics now running on multiple threads ViktorLjung 2014-04-28 02:06:08 +02:00
  • 5f3b03fa6d Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok ViktorLjung 2014-04-27 08:13:57 +02:00
  • 720cf3aa87 Added support for HkpExtendedMeshShape. ViktorLjung 2014-04-27 08:08:00 +02:00
  • cb6b0a58d8 Resource manager OBJ vs Model conflict fixed ViktorLjung 2014-04-27 08:07:18 +02:00
  • 04962155e3 Merge branch 'particles' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into particles Stiffly 2014-04-27 07:49:19 +02:00
  • 04cafc53e2 Implemented entity cloning Jace 2014-04-27 07:48:16 +02:00
  • 4389f2db4c Fixed being able to switch between Quad view and normal view. Tleety 2014-04-27 04:59:11 +02:00
  • a199e777bc Working Debug mode Tleety 2014-04-27 03:59:41 +02:00
  • 28ac8980f2 tested and fixed scale and velocity interpolation. Fix: could not go from lesser value to larger. Added methods for interpolation. Stiffly 2014-04-27 03:20:14 +02:00
  • 90e929131f Merge remote-tracking branch 'origin/master' into deffered_rendering Tleety 2014-04-27 02:51:04 +02:00
  • 87cac66cd8 Basic working deferred rendering Tleety 2014-04-27 02:44:04 +02:00
  • 023f49b0ec Implemented support for spread angle for particle emitter. Stiffly 2014-04-27 00:17:21 +02:00
  • 956e7cab7b BUG FIX: Iterator not increased incorrectly -> No longer a particle stuck in emitter. Stiffly 2014-04-25 04:32:15 +02:00
  • 9c329145c4 Deferred rendering base mostly complete. Tleety 2014-04-25 04:09:42 +02:00
  • f02954a62c Box and Sphere components renamed to BoxShape and SphereShape Jace 2014-04-25 01:05:53 +02:00
  • 166a9f48f1 Added support for multiple emitters. (ParticleEmitter component now friend class to ParticleSystem) Stiffly 2014-04-25 00:24:13 +02:00
  • 7da030d8cd Bloody .orig files! Jace 2014-04-25 00:23:49 +02:00
  • c4e127b154 Added VehicleSetup to Physics filter. ViktorLjung 2014-04-24 23:30:46 +02:00
  • be90953f22 Rigidbody position not updating in debug FIXED ViktorLjung 2014-04-24 23:29:28 +02:00
  • 0567aab8c6 Merge branch 'havok' Jace 2014-04-24 23:12:41 +02:00
  • 0b7c383e8a Merge branch 'havok' Jace 2014-04-24 23:11:16 +02:00
  • 8facd9dc9a Rigidbody physics fixed. ViktorLjung 2014-04-24 23:10:59 +02:00
  • 824b31ff6b FreeSteering fixed ViktorLjung 2014-04-24 20:09:46 +02:00
  • 613610d5b1 Fixed camera view matrix. ViktorLjung 2014-04-24 19:49:14 +02:00
  • 0fbce570ff Extended Model to support specular and normal maps Jace 2014-04-24 02:36:31 +02:00
  • 6ccb196b3b Jeep physics ViktorLjung 2014-04-24 01:20:13 +02:00
  • b07605594d Fixed loop, can't miss particles. (tried to add physics to particles) Stiffly 2014-04-24 00:44:26 +02:00
  • afbe58e4f3 Wheels now turning and spinning properly. ViktorLjung 2014-04-24 00:11:49 +02:00
  • 6d75336496 Started on deferred rendering framework. Tleety 2014-04-24 00:11:16 +02:00
  • c1cb4da684 Fixed quaternion relative rotations! ViktorLjung 2014-04-24 00:02:06 +02:00
  • e95d78aba6 Fixed quaternion relative rotations! ViktorLjung 2014-04-24 00:02:06 +02:00
  • 5997ee2320 Added models and temporary "fly everywhere" direction to particles Stiffly 2014-04-24 00:00:29 +02:00
  • 3412fa42f7 Jeep entity setup. Jace 2014-04-23 23:25:41 +02:00
  • 07bc49e3c1 Bug fix: fixed time to correct resolution, seconds. Stiffly 2014-04-23 22:46:19 +02:00
  • 100f8f5be4 Bug fix: checked for particles not created Stiffly 2014-04-23 21:33:43 +02:00
  • de1290bf67 Added a few debug messages to ResourceManager. Jace 2014-04-23 17:58:11 +02:00
  • 530b16e31b Extended OBJ loader to parse specular and normal maps Jace 2014-04-23 16:55:51 +02:00
  • dfd9425473 WIP Frame Jace 2014-04-23 02:19:17 +02:00
  • ee34b15cf1 Rectangle class. Jace 2014-04-23 01:36:03 +02:00
  • 1e2f7fdd5c Skeleton MessageRelay Jace 2014-04-22 19:14:09 +02:00
  • eb6cc266a3 Vehicle component based, wheel rotation and position not working. ViktorLjung 2014-04-22 19:14:35 +02:00
  • bdac6fa9f9 Added velocity interpolation Stiffly 2014-04-22 18:58:41 +02:00
  • 78d4dbf8c2 Added scale and color interpolation Stiffly 2014-04-22 17:59:55 +02:00
  • f0b2f2a659 Barebones entity component commit events ViktorLjung 2014-04-22 17:18:54 +02:00
  • 4481c95681 VehicleSetup componentbased. ViktorLjung 2014-04-22 17:14:29 +02:00
  • 55221cca12 Implemented Spawn and Remove function for particles. Also added a Particle component. Stiffly 2014-04-22 16:52:14 +02:00
  • 84d6911744 Barebones entity component commit events Jace 2014-04-22 15:42:40 +02:00
  • be244af28e Hacks to make a nice demo. demo Jace 2014-04-22 13:37:41 +02:00
  • 2efb5405eb Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance Stiffly 2014-04-17 00:11:53 +02:00
  • d2f3adb07e Vehicle keyboard steering! Jace 2014-04-22 01:46:29 +02:00
  • 4e5038a163 Fixed vehicle steering bug. Jace 2014-04-22 01:45:36 +02:00
  • f9a7425249 Added Comments in Renderer.cpp Tleety 2014-04-17 00:54:01 +02:00
  • aa64b7074c Vehicle working, ready for entity-component implementation. ViktorLjung 2014-04-17 00:47:53 +02:00
  • 5e402af093 Added ParticleSystem skeleton plus basic temporary implementation. Stiffly 2014-04-17 00:08:27 +02:00
  • b1edefcf26 La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt. Tleety 2014-04-17 00:05:19 +02:00
  • fe263784ae Visual studio crap stuff ViktorLjung 2014-04-16 14:46:41 +02:00
  • e8aa3bf890 Fixed timestep, forgot header declaration. ViktorLjung 2014-04-16 14:40:42 +02:00
  • 0338a06836 Fixed timestep. ViktorLjung 2014-04-16 14:38:26 +02:00
  • 069d079594 Car physics not working, yet! ViktorLjung 2014-04-16 01:33:05 +02:00
  • cf6e16222a Boost and Havok environment variables changed to be version specific Jace 2014-04-16 01:17:37 +02:00
  • 62abb3f964 Merge branch 'havok' Jace 2014-04-16 00:38:30 +02:00
  • 1697627f69 Missing libs ViktorLjung 2014-04-15 23:34:23 +02:00
  • b9e2d6b96a WIP Gwen Renderer gwen Jace 2014-04-14 00:15:36 +02:00
  • 062242ab8e Refactored existing systems to register their own components and resource types. Jace 2014-04-13 16:41:35 +02:00
  • e4e5068727 Resource manager refactoring Jace 2014-04-13 03:42:12 +02:00
  • 84484b3703 Box and Sphere Rigidbodies working ViktorLjung 2014-04-13 02:20:50 +02:00
  • 14feb3659b Initial work for pre-caching resources in render system Jace 2014-04-13 01:25:21 +02:00
  • 04cb1f1204 Created resource manager Jace 2014-04-13 00:20:51 +02:00
  • f6090679b7 Havok includes and libs working, ready for implementation. ViktorLjung 2014-04-12 23:53:14 +02:00
  • 41db395f61 Still trying to get it working. ViktorLjung 2014-04-12 20:53:35 +02:00
  • d13c19d654 Removed unused components Jace 2014-04-12 18:31:30 +02:00
  • 1bd914991a Revamped project layout Jace 2014-04-12 18:31:03 +02:00
  • 04fff4a27b Changed toolset to vs11, for future Havok implementation. ViktorLjung 2014-04-12 01:44:35 +02:00
  • 3470a80f40 Revert "Indentation style changed to Horstmann" Jace 2014-04-12 01:48:15 +02:00
  • d7e65ff118 Vehicle kind of working. prototype ViktorLjung 2014-04-11 23:54:00 +02:00
  • f2259f712d Indentation style changed to Horstmann Jace 2014-04-11 21:53:05 +02:00
  • e70e18a27b Fixed library exception in gitignore Jace 2014-04-11 21:06:35 +02:00
  • 4c081d0e1c Indentation style changed to Allman Jace 2014-04-11 20:56:19 +02:00
  • 34bcfbce08 UML: Added World structure Jace 2014-04-11 20:21:17 +02:00
  • d7fa9eb70f Sound! Jace 2014-04-10 07:39:44 +02:00
  • 6addc391b5 WIP UML Jace 2014-04-10 01:19:22 +02:00
  • 28c7ab4b3e WIP Collision meshes Jace 2014-04-07 23:36:06 +02:00
  • 4a6f0cad32 Constraints working, I think... :D ViktorLjung 2014-04-07 00:08:09 +02:00
  • 0896f540fe Crude texture caching Jace 2014-04-06 21:25:05 +02:00
  • 412d53a1f7 Physics constraint components Jace 2014-04-06 20:55:54 +02:00